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Free vpn thailand
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Mini Famicom: TwinBee- Released May 21, 2004: The Famicom Version was re-released for Game Boy Advance is part for Mini Famicom.TwinBee Deluxe- Released February 25, 2004: The Mobile Version just like a WinBee in a Deluxe Game.It was released in North America as part of an arcade compilation for Nintendo DS in March, 2007, where it was renamed Rainbow Bell when the compilation was released in Europe, the TwinBee name was restored. The Famicom version was re-released for the Game Boy Advance under Nintendo's Famicom Mini label in Japan only. A Family Computer(Famicom) and a MSX version were made in 1986. Players use TwinBee or WinBee in a short string of six levels that repeats indefinitely, with a boss at the end of each. TwinBee- released March 5, 1985: An original arcade vertical shooter, TwinBee plays similar to Namco's Xevious.The original arcade game was featured in the Nintendo DS compilation Konami Classics Series: Arcade Hits under the name RainbowBell (the European compilation however, uses the original TwinBee name). The second arcade game, Detana!! TwinBee, also had a limited international release under the name of Bells & Whistles. Particularly the second console game Moero! TwinBee (which was released in America under the changed title Stinger) the two SNES installments, Pop'n TwinBee and Pop'n TwinBee: Rainbow Bell Adventures, in Europe and TwinBee Da!! for Game Boy, which was released in Europe as a standalone title with the name Pop'n TwinBee and later in compilations.

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The player must shoot these bells to keep them afloat and after shooting them a number of times, they will change colors, allowing the player to add new abilities to their spacecraft.ĭespite being one of Konami's most prominent series in Japan during most of the 1990s, only a select few titles were localized for the foreign market. The main power-ups in the TwinBee are yellow bells that the player can uncover by shooting at the floating clouds. The player control their spacecraft in most games shooting or punching at airborne enemies while literally throwing bombs on ground ones similarly to Namco's Xevious. In contrast to the series sci-fi theme of Konami's Gradius series, the fictional universe of the TwinBee series is set in a cartoon-like world featuring several kinds of anthropomorphic creatures in addition to regular human characters. A third ship also exists named GwinBee, a green counterpart to TwinBee and WinBee who in most games serves as a power-up, but in some instances also appear as a third playable spacecraft. In most games, the first player controls TwinBee while WinBee is controlled by the second player. The series centers around a blue bee-shaped anthropomorphic spacecraft named TwinBee, who is usually accompanied by a pink "female" counterpart known as WinBee. The series also inspired a radio drama adaptation that lasted three seasons in Japan, as well as an anime adaptation. The character designs of almost every game in the series since Detana!! TwinBee in 1991 were provided by Japanese animator Shuzilow HA (Jujiro Hamakawa), who also planned and supervised most of the subsequent installments in the TwinBee series. The series originated as acoin-operated video game simply titled TwinBee in 1985, which was followed by several home versions and sequels. The TwinBee (ツインビー?) Series is a video game series composed primarily of cartoon-themed vertical-scrolling shoot-'em-up games produced by Konami that were released primarily in Japan.









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